Hardware

From Vita Dev Wiki
Jump to: navigation, search


Specifications

PSVita - overview

PSVita - layout

PS Vita disassembled - 01

PS Vita disassembled - 02

PS Vita disassembled - 03

PS Vita disassembled - 04

PS Vita disassembled - 05

Component Type
CPU 4 core ARM Cortex-A9 MPCore
RAM Memory 512 MB RAM
VRAM Memory 128 MB VRAM
Display
PCH-1000 PCH-2000 Vita TV
Samsung OLED (x) IPS LCD (x) na

(x) 5-inch multi-touch capacitive touchscreen, 24-bit color, 966 × 544 qHD @ 220 ppi

Graphics 4 core PowerVR SGX543MP4+
Storage eMMC
PCH-1000 PCH-2000 Vita TV
Toshiba THGBM3G5D1FBAIE [1]
  or
Samsung KLM4G1FE3A-F001 [2]
(x)
Toshiba THGBMAG5A1JBAIR [3]
  or
Sandisk SDIN7DP2-4G
(y)
Samsung KLM4G1FE3A-F001

(x) (3.51953125 GB) 3,779,067,904 bytes [4] (y) 3.959.422.976 bytes [5]

User Storage
PCH-1000 PCH-2000 Vita TV
na 1 GB 1 GB
Touch
  • Front Touchscreen (capacitive)
  • Rear touchpad (capacitive)
PCH-1000 PCH-2000 Vita TV
Atmel mXT224 Atmel mXT224S na
Sensors
  • Sixaxis motion sensing (Three-axis gyroscope + Three-axis accelerometer)
  • Three-axis electronic compass
Location
  • Built-in GPS (3G/WiFi model only)
  • WiFi location service support
Input
  • 2 × Analog sticks
  • D-pad (directional buttons)
  • Action Buttons (Triangle, Circle, Cross, Square)
  • Shoulderbuttons (Left / Right)
  • Start
  • Select
  • Volume +/-
  • Power
  • PS button (home)
Sound
  • Built-in stereo speakers
  • Built-in microphone
Camera Front and back VGA cameras
120fps @ 320×240 (QVGA). 60fps @ 640×480 (VGA)
Wireless communications
  • Mobile network connectivity (3G/WiFi model only)
    • 3G modem (datacommunication): HSDPA/HSUPA (specs for Japanese region)
  • IEEE 802.11b/g/n (n=1x1) (WiFi) (Infrastructure mode/Adhoc Mode)
  • Bluetooth 2.1+EDR (A2DP/AVRCP/HSP)
Online services PlayStation Network
Slots/Ports
  • Playstation Vita card slot
  • Memorycard slot
  • SIM card slot (3G+GPS model only)
  • Multi-use port (PCH-1xxx only)
    • USB data communication
    • DC IN
    • Audio (Stereo Out, Mono in, Serial data communication)
  • Headset Jack (Stereo mini jack) (for Audio (Stereo Out, Mono in))
  • Accessory Port (PCH-1xxx only)
Media PS Vita Card
Power
  • AC adaptor: DC 5V
  • Built-in Lithium-ion Battery: DC 3.7V 2200mA
    • charging time approx. 160 minutes
    • Battery Duration (approx.):
PCH-1000 PCH-2000 Vita TV
Game: 3~5 hours Game: 4~6 hours na
Video: 5 hours Video: 7 hours na
Music: 9 hours Music: 12 hours na
Operating Environment 5 °C ~ 35 °C
Supported AV Content format
  • Music
    • MP3 (MPEG-1/2 Audio Layer 3)
    • MP4 (MPEG-4 AAC), WAVE (linear PCM)
  • Videos
    • MPEG-4 Simple Profile (AAC)
    • H.264/MPEG-4 AVC High/Main/Baseline Profile (AAC)
  • Photos
    • JPEG (Exif 2.2.1), TIFF, BMP, GIF, PNG
External dimensions
PCH-1000 PCH-2000 Vita TV
83.55 mm (3.289 in) (h) 85.1 mm (3.35 in) (h) 65 mm (2.559 in)
182 mm (7.2 in) (w) 183.6 mm (7.23 in) (w) 105 mm (4.133 in)
18.6 mm (0.73 in) (d) 15.0 mm (0.59 in) (d) 13.6 mm (0.535 in)
Weight
PCH-1000 PCH-2000 Vita TV
260 grams (9.2 oz) (Wi-Fi) 219 grams (7.7 oz) (Wi-Fi) 110 grams (3,9 oz)
279 grams (9.8 oz) (3G+GPS) na na

PlayStation Vita development kit

€1,900 plus VAT

"There is no cost to join the PS Vita Develop Program. There's just that cost of the dev kit. If you're a small developer, we happy to talk to you about this. It will help if you have a games portfolio. There's no reason we won't speak with smaller studios about joining up."

Bain also confirmed that prototype dev kits can be free, and revealed that the SCEA PubFund, which offers studios budget for the creation of exclusive titles, is currently seeing up to 15 pitches a week.

The PS Vita Dev kit will, unlike the consumer version, feature HDMI out.

Bain concluded by confirming that while the Vita will eventually see non-gaming apps created with Sony partners, for now the company is only accepting game proposals. the system will also, like the PS3, boast support for freemium gaming models.

Disassembly / Chip analysis pictures