Authentication IDs

Description
8 Bytes long, offset 0x80 in the SELF header.

Differences in auth id between consoles :

PSP : ? PSP SELF doesn't have the same sort of SELF header (magic = "PSP" instead of "SCE")

PS3 : xx xx xx xx xx xx xx 1x

PSVita : xx xx xx xx xx xx xx 2x

PS4 : xx xx xx xx xx xx xx 3x

checks the authentication id to limit mount points.

only used by SceWebCore eboot.bin (NPXS10017 / NPXS10037 on 1.69, replaced later by SceWebKit).

seen used by SceWebCore can access  and.

seen used by PSM can access  and.